Use this method to start drawing using OpenGL. Cimatron uses a multi-thread mechanism for rendering. This method;
activates the buffer
creates a default arrangement by clipping the planes
sets up rendering transformation, Model view transformation, and projection transformation
This method must be called before drawing and setting up any additional attributes.
Cimatron 2026 or later
void StartFrame();
def StartFrame()->None
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Return: void |
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Input: |
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None
