IOpenGLService::ConvertDrawablePointToWorldPoint

Use this method to convert a pixel point to 3D World Point.

Compatibility

Cimatron 2026 or later

Syntax

double[] ConvertDrawablePointToWorldPoint(int x, int y);

def ConvertDrawablePointToWorldPoint(int x, int y)->System.Double[]

Return Type

Return: double[]

y―3D point of pixel 

   

Input Type

Input: int

x―Pixel x coordinate

Input: int

y―Pixel y coordinate

Remarks

None

Example